Ultimate Creature Character Creation- "TurtleBear" Complete Step-by -Step process

Know how to build an awesome workable industrial standard Creature model from Zbrush to Maya. Process covered from Sculpting, Texturing, Retopolgy, Hair and Fur and final light setup for the beauty shot.

intermediate NA
Instructor: ArtIsLife Z
$25
Includes:
  • 03:40:00 hours On demand videos
  • 12 Lessons
  • 0 downloadable resources
  • Full lifetime access
  • Access on mobile & TV

Description

The Course includes step by step video tutorials separated into lessons. 

Easy to understand for any level of artist but preferably if you have a basic understanding of Zbrush and Maya.

Lessons are seprated into following :

1) Modeling Basic shape from Scratch in Zbrush

2) Detailled sculpting in Zbrush

3) Creation of Low-poly mesh and unwrapping for texturing

4) Importing mesh to Maya and applying textures

5) Hair and Fur- Xgen

6) Final render



  • Basics of "SnakeCurve1: brush 00:02:49
  • Continuing details 00:25:20
  • Working on the Legs of the creature 00:23:33
  • Basic sculpting to give it a form 00:00:33
  • Adding depth to the TurtleBear Creature-Part 01 00:10:19
  • Adding depth to the TurtleBear Creature-Part 02 00:43:40
  • Retopo and unwrapping inside Zbrush 00:04:14
  • Poly painting the Character 00:32:19
  • Applying Displacement map to the Character 00:07:58
  • Using interactive Xgen for creating Hair and Fur 00:26:47
  • Turntable of the Creature from Zbrush 00:00:55
  • Turntable of the Creature from Maya 00:00:38

Software Used

Pre-Requisites

  • Vray
  • Zbrush
  • Maya
  • Photoshop
  • Basic knowledge of Zbrush and Maya

About the Author

ArtIsLife Z

Creating Low-Poly props for games and animation.

$25
Includes:
  • 03:40:00 hours On demand videos
  • 12 Lessons
  • Full lifetime access