Retopology in TOPOGUN (Full User Guide)

This course covers the entire guide on Topogun for Retopology of High polycount models.

beginner 5
Instructor: Satyajit Dutta
Free
Includes:
  • 03:08:00 hours On demand videos
  • 6 Lessons
  • 0 downloadable resources
  • Full lifetime access
  • Access on mobile & TV

Description

Short videos to make you understand the Topogun software easily. Retopology is one of the important process of low-poly mesh creation for Games or Animation. A higher polycount models like polys in millions are not great for animation or props. So they have to be retopolagised. Topogun is one of the best software when it coms to Retopolagizing heavy meshes. You can import high poly mesh (whose polygon count is over million) very easily and is non-CPU intensive. Whereas its difficult to do so in other softwares like 3ds Max or Maya which would slow down the machine considerably when working on meshes with high poly count.

This Course covers:

1) Basics of Topogun tools

2) Importing exporting meshes from Topogun

3) Retopology process with an entire example video ofretopology of the Trex character.


  • Retopology Part-01 00:30:00
  • Retopology Part-02 00:30:00
  • Retopology Part-03 00:30:00
  • Retopology Part-04 00:30:00
  • Retopology Part-05 00:30:00
  • Retopology Part-06 00:38:00

Software Used

Gallery

About the Author

Satyajit Dutta

I am a 3D artist specializing in 3D Character modeling. With over 4 years of experience in the Animation industry. I've delivered countless models. I started my career as a Character modeler but now do any kind of modeling and enjoy modeling props for animations.

Free
Includes:
  • 03:08:00 hours On demand videos
  • 6 Lessons
  • Full lifetime access