Realistic hardsurface modelling-Water Controller using Maya, Zbrush and Substance Painter
Realistic hardsurface modelling-Water Controller using Maya, Zbrush and Substance Painter
Modeling in Maya
Detailing in Zbrush
Texturing in Substance Painter
Creating Low-Poly props for games and animation.
By Satyajit Dutta
$30
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$2.99
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$30 $10.99
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FREE
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$25 $5.99
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$20