MAYA - MODELING

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BEGINNER
MAYA 3D Character Creation

By Satyajit Dutta

NA

$30

15 Lessons 04:40:03 Hours
In this course you will learn complete process of 3D character creation from scratch.
INTERMEDIATE
3D Modeling for Game Assets

By Satyajit Dutta

NA

$2.99

7 Lessons 02:36:04 Hours
Low poly modeling for game. High poly to low poly transferring.
BEGINNER
3D Modeling, Texturing in MAYA 2018 For Game Asset Creation

By Satyajit Dutta

NA

$30 $10.99

11 Lessons 05:30:00 Hours
Full Game Asset creation in Maya. The course includes a step by step process to fully create a game model asset. That is modeling, unwrapping, texturing a Low-poly game model.
BEGINNER
Retopology in TOPOGUN (Full User Guide)

By Satyajit Dutta

NA

$5

6 Lessons 03:08:00 Hours
This course covers the entire guide on Topogun for Retopology of High polycount models.
BEGINNER
FASTRACK
Maya Full User Guide (Beginners)

By Ella

NA

$0

18 Lessons 00:30:00 Hours
Maya tools user guide for beginners. If you are new to Maya and want to know the interface and tools quickly then this is the course you need
INTERMEDIATE
Ultimate Creature Character Creation- "TurtleBear" Complete Step-by -Step process

By ArtIsLife Z

NA

$25

12 Lessons 03:40:00 Hours
Know how to build an awesome workable industrial standard Creature model from Zbrush to Maya. Process covered from Sculpting, Texturing, Retopolgy, Hair and Fur and final light setup for the beauty shot.
BEGINNER
Stylized Exterior animation course

By Satyajit Dutta

NA

$20

17 Lessons 07:07:00 Hours
Stylized environment creation in Maya. The course includes a step by step process to fully create Stylized environment.
BEGINNER
FASTRACK
Mash Alignment Tutorial Maya

By Abhishek

NA

$0

1 Lessons 00:05:46 Hours
Mash Alignment Tutorial Maya in 6 minutes straight
BEGINNER
FASTRACK
NCloth Tutorial-Pillow

By Denis

NA

$0

1 Lessons 00:04:06 Hours
NCloth Tutorial-Pillow in under 5 minutes
INTERMEDIATE
Realistic hardsurface modelling-Water Controller

By ArtIsLife Z

NA

$15

9 Lessons 05:45:00 Hours
Realistic hardsurface modelling-Water Controller using Maya, Zbrush and Substance Painter